{"id":50933,"date":"2013-01-23T10:54:17","date_gmt":"2013-01-23T07:54:17","guid":{"rendered":"https:\/\/www.altoros.com\/blog\/?p=50933"},"modified":"2020-05-10T21:33:01","modified_gmt":"2020-05-10T18:33:01","slug":"a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play","status":"publish","type":"post","link":"https:\/\/www.altoros.com\/blog\/a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play\/","title":{"rendered":"Creating Cross-Platform Adobe AIR Apps to Get Them Published on App Store"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_82_2 counter-hierarchy ez-toc-counter ez-toc-transparent ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/www.altoros.com\/blog\/a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play\/#Toward_cross-platform_development\" >Toward cross-platform development<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/www.altoros.com\/blog\/a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play\/#Adobe-based_app_available_for_iOS_and_Android\" >Adobe-based app available for iOS and Android<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/www.altoros.com\/blog\/a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play\/#Further_reading\" >Further reading<\/a><\/li><\/ul><\/nav><\/div>\n<h3><span class=\"ez-toc-section\" id=\"Toward_cross-platform_development\"><\/span>Toward cross-platform development<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>For a long time, Apple used to restrict employing third-party tools for building iOS applications. Therefore, thousands of apps were pending approval and could not reach end users. In September 2010, the company softened its policy. That was a milestone that started a new chapter of cross-platform development.<\/p>\n<blockquote><p>\u201cWe have listened to our developers and taken much of their feedback to heart. This should give developers the flexibility they want, while preserving the security we need.\u201d \u2014Apple<\/p><\/blockquote>\n<p>However, skeptics argued that it would be hardly possible to create an Adobe Flash-based app that would be competitive to native Objective-C apps. Although it would be developed one day, it will not be accepted by the Apple App Store. This blog post features an example of an entertainment app that was developed with Adobe AIR 3.5. It is already published on iTunes, Google Play, and Facebook. A user can download the application to test its performance and usability.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Adobe-based_app_available_for_iOS_and_Android\"><\/span>Adobe-based app available for iOS and Android<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p>The application allows users to play with pictures that were already uploaded to a device or have been just taken with the camera. With a tap of their finger, users can smudge images to make them look funny. After that, these amusing pictures can be shared on Facebook.<\/p>\n<p><center><a href=\"https:\/\/www.altoros.com\/blog\/wp-content\/uploads\/2013\/01\/cross-platform-air-app-created-as-a-hobby-got-published-on-itunes-and-google-play-featured-image.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.altoros.com\/blog\/wp-content\/uploads\/2013\/01\/cross-platform-air-app-created-as-a-hobby-got-published-on-itunes-and-google-play-featured-image.png\" alt=\"\" width=\"640\" height=\"360\" class=\"aligncenter size-full wp-image-50944\" \/><\/a><small>Adobe AIR SDK-based application<\/small><\/center><\/p>\n<p>To develop this application, we used the following default AIR SDK features and Flex components:<\/p>\n<ul>\n<li style=\"margin-top: 10px;\"> horizontal lists, buttons, mobile views, work with images<\/li>\n<li> image galleries and CameraRoll<\/li>\n<li> a front-end and back-end camera<\/li>\n<li> files<\/li>\n<li> different DPI and screens of different devices<\/li>\n<li>integration with Facebook API<\/li>\n<\/ul>\n<p>By implementing the app, we exemplified that cross-platform applications created with AIR can exist beyond Adobe\u2019s presentations. This framework enables developers to write code once and then migrate a ready-to-use application to Android, iOS, or Blackberry with minimum changes. It considerably reduces the development time and costs, since a single Flash\/Flex developer can replace a team of Android, iOS, or Blackberry specialists.<\/p>\n<p>&nbsp;<\/p>\n<h3><span class=\"ez-toc-section\" id=\"Further_reading\"><\/span>Further reading<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul>\n<li><a href=\"https:\/\/www.altoros.com\/blog\/altoros-shares-its-experience-in-cross-platform-development\/\">Overview of the Cross-Platform Development Tools<\/a><\/li>\n<li><a href=\"https:\/\/www.altoros.com\/blog\/altoros-shares-its-experience-in-cross-platform-development\/\">Altoros Shares its Experience in Cross-Platform Development<\/a><\/li>\n<li><a href=\"https:\/\/www.altoros.com\/blog\/a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play\/\">Webinar: Cut Costs with Cross-platform Adobe AIR Development<\/a><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<hr \/>\n<p><center><small>This post was written by <b>Valery Pesetski<\/b> and edited by <a href=\"https:\/\/www.altoros.com\/blog\/author\/alex\/\">Alex Khizhniak<\/a>.<\/small><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Toward cross-platform development<\/p>\n<p>For a long time, Apple used to restrict employing third-party tools for building iOS applications. Therefore, thousands of apps were pending approval and could not reach end users. In September 2010, the company softened its policy. That was a milestone that started a new chapter of cross-platform development.<\/p>\n<p>\u201cWe [&#8230;]<\/p>\n","protected":false},"author":98,"featured_media":50944,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","footnotes":"","_links_to":"","_links_to_target":""},"categories":[7],"tags":[895],"class_list":["post-50933","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news-and-opinion","tag-research-and-development"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Creating Cross-Platform Adobe AIR Apps to Get Them Published on App Store | Altoros<\/title>\n<meta name=\"description\" content=\"This blog post shares an example of an app created with Adobe AIR SDK that can be migrated to Android, iOS, or Blackberry with minimum efforts.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.altoros.com\/blog\/a-cross-platform-air-3-5-app-created-as-a-hobby-got-published-in-itunes-and-google-play\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Creating Cross-Platform Adobe AIR Apps to Get Them Published on App Store | Altoros\" \/>\n<meta property=\"og:description\" content=\"Toward cross-platform development For a long time, Apple used to restrict employing third-party tools for building iOS applications. 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